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J2ME DESIGN STRATEGIES

   
WIRELESS JAVA
Subcategories

J2ME

a CLDC Configuration
aa PDA Profile
aa MIDP Profile
aa KVM

a CDC Configuration
aa CVM
aa Foundation Profile
aaa Games Profile
aaa RMI Profile
aaa Personal Basics Profile
aaa Personal Profile/
aaa PersonalJava


a Related Technologies
aa EmbeddedJava
aa Java Card
aa Java TV
aa Java Embedded Server
aa PersonalJava
aaa Java Phone


OPT. PACKAGES
aa Multimedia API
aa RMI Profile
aa Bluetooth
aa WTCA
aa Speech API
aa JDBC

OTHER
aa J2me Security
aa J2me Parsers
aa J2me and jini
aa J2me DataBase Access
aa J2me Design Strategies
aa J2me Performance
aa BREW
aa iAppli (i-mode)
aa WAP
aa SyncML
aa SMS
aa Symbian
aa IBM J9
aa Kjava
aa Kawt
aa Ksoap
aa Mobile WebServices
aa Palm OS

JAVA NETWORK
aa JavaOlympus
aa J2EEOlympus
aa JSPOlympus
aa J2meOlympus

Designing Effective User Interfaces for Wireless Devices Developing wireless applications for mobile devices (such as cell phones and PDAs) presents software engineers, quality assurance engineers, and human factors engineers with a unique set of challenges. One of these challenges is to make a science out of something that is an art today: design and quality assurance for a user interface.
Efficient Wireless Design Today's emerging wireless world reminds me of the Internet's early days—instead of HTML and HTTP, we now have WML, WAP, and Compact HTML for Web phones and handhelds, SMS for pagers, and even VoiceXML for POTS (plain old telephone system). Protocols and languages are popping up everywhere. Fortunately, unifying technologies are emerging to link application servers and Web applications with the wireless world.
Programming Strategies for Small Devices
J2ME: Step by Step
MIDP: Architecture
Mobile Information Device Profile (MIDP)