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Posted By : on 12.16.2006 AD AT 12:11:57 PM EST
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Posted By : on 09.27.2006 AD AT 03:58:09 AM EDT
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Posted By : on 08.30.2006 AD AT 07:39:24 AM EDT
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Posted By : on 07.06.2006 AD AT 06:09:02 PM EDT
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Camera-enable Your Applications with BREW's ICamera APIs
Posted By : Robert Fletcher on 01.13.2006 AD AT 03:18:57 PM EST
BREW 2.1's ICamera interface allows you to support still and motion image capture from the image sensor found on many of today's mid- and high-end BREW-enabled wireless handsets. Camera-enable your relevant applications by learning how to configure and use this API.
Camera-enable Your Applications with BREW's ICamera APIs Read More
How to Build Grammars for Speech-enabled Applications
Posted By : Robert Fletcher on 01.13.2006 AD AT 03:15:52 PM EST
Speech-enabled applications require specialized grammars that clearly define the types of input they're expected to parse and understand. Find out how to build grammars by walking through the process of building a grammar for an order status retrieval system that lets callers retrieve orders by voice.
How to Build Grammars for Speech-enabled Applications Read More
Akira Brings Java Unity to Mobile Devs
Posted By : Robert Fletcher on 01.10.2006 AD AT 04:58:22 PM EST
Start-up Akira Technologies’ Publisher 2.0, the company’s first widely-available mobile tool, takes a bite out of the complexity mobile devs face with design, development and deployment of mobile apps and content Akira’s Publisher 2.0’s approach is to eliminate the hassle of device incompatibility, by adding an abstraction layer and rests a new set of common Java APIs ontop
Akira Brings Java Unity to Mobile Devs Read More
Multimodal interaction and the mobile Web, Part 3: User authentication
Posted By : Robert Fletcher on 01.10.2006 AD AT 04:26:36 PM EST
User authentication is an essential feature of transactional applications, including those for the mobile Web. See how you can create a multimodal user authentication service for use by mobile device applications.
Multimodal interaction and the mobile Web, Part 3: User authentication Read More
Integrating Java Card into J2ME applications
Posted By : Robert Fletcher on 01.05.2006 AD AT 10:07:25 AM EST
Get up to date using the Java™ Card API to bring Kerberos-based security to mobile applications. Learn the pros and cons of the current cryptographic support for the Java Card API, then get a demonstration of a roll-your-own cryptography solution.
Integrating Java Card into J2ME applications Read More
Build a WAP gateway On Linux
Posted By : Robert Fletcher on 01.04.2006 AD AT 11:21:50 AM EST
The hottest technology for implementing mobile services is the Wireless Application Protocol (WAP). This article discusses the advantages of working with the open source gateway for WAP, which performs the protocol conversion between a Web server and a mobile phone.
Build a WAP gateway On Linux Read More
Introduction to wireless middleware
Posted By : Robert Fletcher on 01.04.2006 AD AT 11:20:30 AM EST
Developers involved in enterprise integration are increasingly called on to extend corporate data and processes into wireless device applications. Going wireless may seem like opening Pandora's box, but not if you use a middleman, better referred to as middleware. Authors Vivek Malhotra and Roman Vichr discuss the benefits of wireless middleware, explore the current options in this area, and tell you what you can expect from such products, now and in the near future.
Introduction to wireless middleware Read More
Wireless data virtualization
Posted By : Robert Fletcher on 01.04.2006 AD AT 11:18:25 AM EST
Take a quick tour of wireless data virtualization -- the ability to view data wirelessly from the client side without knowing the locations of the servers receiving and getting the data. Judith Myerson serves up definitions of four types of virtualization, traces their evolution, and explains how to build virtualization stacks. The author also covers the inherent challenges of wireless virtualization and its future as well as related global security considerations.
Wireless data virtualization Read More
3D graphics for Java mobile devices, Part 2: M3G's retained mode
Posted By : Robert Fletcher on 01.03.2006 AD AT 10:34:48 AM EST
The Mobile 3D Graphics API retained mode lets you work with a scene graph representation of your 3D world. This article, the second of a two-part series, describes just that -- an easy way to manage your 3D objects.
3D graphics for Java mobile devices, Part 2: M3G's retained mode Read More
3D graphics for Java mobile devices, Part 1: M3G's immediate mode
Posted By : Robert Fletcher on 01.03.2006 AD AT 10:32:54 AM EST
This article, the first in a two-part series, describes the Mobile 3D Graphics API (JSR 184). The author introduces you to 3D programming for Java™ mobile devices and shows how you can work with lights, cameras, and materials.
3D graphics for Java mobile devices, Part 1: M3G's immediate mode Read More
File transfer with JSR-82 and OBEX
Posted By : Tom Fletcher on 11.03.2005 AD AT 05:13:16 PM EST
Become familiar with the Java™ language library used to control a Bluetooth device and learn how JSR-82 API and Object Exchange can be used to transfer files between the client and server.
File transfer with JSR-82 and OBEX Read More
MIDP Application Properties
Posted By : Tom Fletcher on 11.03.2005 AD AT 05:10:44 PM EST
MIDlet, an application based on the Mobile Information Device Profile (MIDP), has access to two sets of runtime properties: system and application.
MIDP Application Properties Read More
MDA in action
Posted By : Tom Fletcher on 10.14.2005 AD AT 10:07:24 AM EDT
Put what you've learned about MDA into practice this month and see how to simplify Spring-Hibernate development with an open source Model Driven Architecture (MDA) tool.
MDA in action Read More
3D graphics for Java mobile devices, Part 1: M3G's immediate mode
Posted By : Tom Fletcher on 10.14.2005 AD AT 09:58:22 AM EDT
This article, the first in a two-part series, describes the Mobile 3D Graphics API (JSR 184). The author introduces you to 3D programming for Java™ mobile devices and shows how you can work with lights, cameras, and materials.
3D graphics for Java mobile devices, Part 1: M3G's immediate mode Read More
J2ME Tutorial, Part 4: Multimedia and MIDP 2.0
Posted By : Tom Fletcher on 10.03.2005 AD AT 04:15:22 PM EDT
MIDP 2.0 , along with the optional Mobile Media API 1.1 (MMAPI), offers a range of multimedia capabilities for mobile devices, including playback and recording of audio and video data from a variety of sources.
J2ME Tutorial, Part 4: Multimedia and MIDP 2.0 Read More
Java Card Luminary: Eric Vétillard of Trusted Labs
Posted By : Tom Fletcher on 09.29.2005 AD AT 04:45:34 PM EDT
Dr. Eric Vétillard is the CTO of Trusted Labs, a spin-off from Trusted Logic that provides vendors and operators in the world of wireless communications with security-related services, including conducting risk analyses and managing CC evaluations: certification processes based on the Common Criteria for Information Technology Security Evaluation.
Java Card Luminary: Eric Vétillard of Trusted Labs Read More


        

        




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